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  • Archive for the ‘Softwares’ Category

    Wondershare Photo Story

    Tuesday, May 27th, 2008

    Wondershare Photo Story is an innovative also easy-to-use photo album software that brings your digital photos to life. You can easily create photo album by using a variety of stylish preset templates. Simply add your photos, choose the templates, add some decorations, intro/end cast movie, then share your photo story with your family and friends.

    • Only drag-n-drop and some mouse clicks to create photo albums;
    • Bring photos to life with stunning animated designs – a wide variety of ready-to-use templates;
    • Specially offered templates, such as weddings and celebrations available on Website;
    • Choose from various Flash Intro/End movies;
    • Add your background music, caption texts, cliparts and special effects;
    • Share your album with your family and friends on the Internet.

    Today you can download this software freely at


    And after wards buy from here




    Make games with ease with game maker

    Thursday, April 24th, 2008

     Do you want to develop computer games without spending countless hours learning how to become a programmer? Then you’ve come to the right place. Game Maker allows you to make exciting computer games, without the need to write a single line of code. Making games with Game Maker is a lot of fun.

    Game Maker has been written to make it easier for people to design and make their own computer games. Though you may not be able to make games like Quake (they take teams of programmers years to make), you can still make games that are lots of fun to play.  Plenty of people love to play Tetris, Pacman and other simple platform, puzzle or shooting games. You can make simple games such as these with Game maker, or you can even make quite elaborate strategy games, first-person shooters, third-person shooters, massively multiplayer online games and simulations.

    You don’t have to write programming code to be able to make games with Game Maker, though it does have a built in programming language to give you full control of your game if you want.

    Game Maker comes in two versions: Lite and Pro.  Lite is free of charge, but for a small amount of money you can buy the Pro version which has lots more features. It can be downloaded from the official Yoyo Games websiteGame Maker runs under Windows 98, 2000, ME, XP or Vista. You can also download resource packs that contain extra sprites, sounds and examples from the official Game Maker site.

    Download here http://www.yoyogames.com/gamemaker



    Free video editing software blender !!!

    Sunday, April 20th, 2008

    Blender is the free open source 3D content creation suite, available for all major operating systems under the GNU General Public License.


    • Revolutionary non-overlapping and non-blocking UI delivers unsurpassed workflow
    • Flexible and fully configurable window layout with as many screen setups as you prefer
    • Undo support on all levels
    • Anti-aliased fonts with international translation support
    • Windows for animation curves/keys, outliner, schematic scene diagram, generic node editing system, non-linear video sequence editing, character animation action editor, non-linear animation mixer, image/UV editing, file/image selection and file management
    • Built-in text editor for annotations and editing Python scripts
    • Graphical user interface for Python scripts
    • Custom themes
    • Consistent interface across all platforms


    • Fast skeleton creation mode
    • Interactive 3D paint for vertex weighting
    • Fast envelope based skinning
    • Mirror editing (bone creation and weight painting)
    • Bone layers for better rig organization
    • B-splines interpolated bones
    • Constraint stack for IK solver setup and other constraints


    • Armature (skeleton) deformation with forward/inverse kinematics
    • Auto IK allows posing FK chains easily
    • Non-linear animation editor for mixing individual actions created in Action editor
    • Automated walkcycles along paths
    • Animated constraint system
    • Vertex key framing for morphing, with controlling sliders
    • Edit and create new blendshapes from existing targets
    • Character animation pose editor
    • Animated deformers (Lattice, Curve)
    • ‘Ipo’ system integrates both motion curve and traditional key-frame editing
    • Audio playback, mixing and editing support for sound synchronisation
    • Timeline offers fast acces to many playback functions, autokey, help markers
    • Python scripting access for custom and procedural animation effects

    UV Unwrapping

    • Conformal and Angle Based unwrapping methods
    • Interactive transform of UV maps by vertex pinning
    • Proportional falloff editing of UV maps for smooth transformations
    • Seam based unwrapping
    • Cube, Cylinder, Sphere, View projections
    • Catmull-Clark subdivition of UVs for less distortion
    • Minimize stretch tool allows to reduce area distortion
    • Multiple UV layers

    Demo Movie

    Physics and Particles

    • Particle system can be atached to any mesh object. Control methods include weight painting, textures, curve guides, wind and vortex effects. Particles can be deflected by moving geometry
    • Hair strands can be created by a static particle system, supporting all particle control methods
    • Fluid simulator with fully animated inflow, outflow, obstacle and fluid objects. Gravity and viscosity settings can also be animated. Supports vector blur and is integrated with the particle system
    • Realtime soft body solver integrated in mesh, lattice, curve and text objects. Supports collision detection and particle field effects like Wind or Vortex, soft bodys can also be baked for faster playback/rendering
    • Game engine rigid body physics can be easily baked into animation curves

    Realtime 3D/Game Creation

    • Graphical logic editor for defining interactive behavior without programming
    • Collision detection and dynamics simulation now support Bullet Physics Library. Bullet is an open source collision detection and rigid body dynamics library developed for Play Station 3
    • Shape types: Convex polyhedron, box, sphere, cone, cylinder, capsule, compound, and static triangle mesh with auto deactivation mode
    • Discrete collision detection for RigidBody simulation
    • Support for in-game activation of dynamic constraints
    • Full support for vehicle dynamics, including spring reactions, stiffness, damping, tyre friction etc
    • Python scripting API for sophisticated control and AI, fully defined advanced game logic
    • Support all OpenGLTM lighting modes, including transparencies, Animated and reflection-mapped textures
    • Support for multimaterials, multitexture and texture blending modes, per-pixel lighting, dynamic lighting, mapping modes, GLSL vertexPaint texture blending, toon shading, animated materials, support for Normal Maping and Parallax Mapping
    • Playback of games and interactive 3D content without compiling or preprocessing
    • Audio, using the SDL toolkit
    • Multi-layering of Scenes for overlay interfaces


    • A range of 3D object types including polygon meshes, NURBS surfaces, bezier and B-spline curves, metaballs, vector fonts (TrueType, PostScript, OpenType)
    • Very fast Catmull-Clark subdivision surfaces with optimal iso-lines display and sharpness editing
    • Full multiresolution sculpting capabilities with 2D bitmap/3D procedural brushes (Paint, Smooth, Pinch, Inflate, Grab) supporting symmetry
    • Modifier stack deformers such as Lattice, Curve, Armature or Displace
    • Mirror modifier with middle vertices clipping and automatic deletion of inner faces
    • Non destructive real time Boolean and Array modifiers
    • Mesh modeling based on vertex, edge and/or face selection
    • Smooth soft selection editing tools for organic modeling
    • Python scripting access for custom tools


    • Very fast inbuilt raytracer
    • Oversampling, motion blur, post-production effects, fields, non-square pixels
    • Tile-based and fully threaded
    • Render layers and passes
    • Render baking to UV maps (full render, ambient occlusion, normals, textures)
    • Render engine tightly integrated with the node compositor
    • Halo, lens flares and fog effects
    • Vector motion-blur post-process effect (using node compositor)
    • Realistic defocus (DOF) post-process effect (using node compositor)
    • Edge rendering for toon shading
    • Interactive preview rendering panel in any 3d view
    • Ambient Occlusion
    • Radiosity solver
    • Integral support for the Yafray render engine
    • Export scripts available for external renderers such as Renderman (RIB), Mental Ray, Povray, Virtualight, Indigo


    • Diffuse shaders such as Lambert, Minnaert, Toon, Oren-Nayar, Lambert
    • Specular shaders such as WardIso, Toon, Blinn, Phong, CookTorr
    • Node editor for creating and mixing complex materials
    • Material previews rendered by main render engine
    • Fast, realistic subsurface scattering
    • Tangent shading to give any shader an anisotropic effect
    • Versatile procedural textures system
    • Reflection maps
    • Normal, displacement and bump maps

    Imaging and Compositing

    • Compositor tightly integrated and aligned with the rendering pipeline
    • MultiLayer OpenEXR files allow to store and reuse raw renderlayer and passes data
    • Complete list of composite node filters, convertors, color and vector operators and mixers including Chroma Key, Blur, RGB Curves, Z Combine, Color Ramp
    • Preview panel to define the portion of interest. A composite then only happens on this part
    • Threaded and memory efficient (up to 8 processors)
    • Near realtime sequencer can edit hours of video
    • Waveform and U/V scatter plots
    • Open and write many audio & video file formats using ffmpeg(linux only at the moment, FFMPEG for Windows/OS X is scheduled for next release)
    • Can render using frameserver-support directly into foreign applications
    • Supports float images as well as regular 32 bits images
    • Curves tool allows you to create a mapping from the float range to a displayable result (for HDR images)


    • Save all scene data in a single .blend file, even images, sounds or fonts can be packed for easy transportation
    • Powerful built-in database system allowing instances, scene management, and dynamic linking multiple project files
    • .blend format supports compression, digital signatures, encryption, forwards/backwards compatibility and can be used as a library to link to from other .blend files
    • Read and write support for many other 2D and 3D formats
    • 2D
      TGA, JPG, PNG, OpenEXR, DPX, Cineon, Radiance HDR, Iris, SGI Movie, IFF, AVI and Quicktime GIF, TIFF, PSD, MOV (Windows and Mac OS X)
    • 3D
      3D Studio, AC3D, COLLADA, FBX Export, DXF, Wavefront OBJ, DEC Object File Format, DirectX, Lightwave, MD2, Motion Capture, Nendo, OpenFlight, PLY, Pro Engineer, Radiosity, Raw Triangle, Softimage, STL, TrueSpace, VideoScape, VRML, VRML97, X3D Extensible 3D, xfig export

    Supported Platforms

    • Windows 98, ME, 2000, XP, Vista
    • Mac OS X (PPC and Intel)
    • Linux (i386)
    • Linux (PPC)
    • FreeBSD 5.4 (i386)
    • SGI Irix 6.5
    • Sun Solaris 2.8 (sparc)

     Download here



    AllMedia Grabber 2.1 – free

    Wednesday, April 16th, 2008

    Extract Thousands Pictures, Videos, Music, Sounds hidden inside programs / files on your computer with AllMedia Grabber. AllMedia Grabber searches in files (executables, libraries, custom controls, data files e.t.c.) and extracts multimedia files.


    • Extract files stored in EXECUTABLES, LIBRARIES, CUSTOM CONTROLS, MICROSOFT OFFICE FILES, DATABASES, RAW or BINARY FILES (like exe, dll, ocx, doc, ppt, xls, pdf, mdb, raw, bin, hex…)
    • Select File(s), Folders, Drives to scan.
    • Integration into Windows shell (Quick extraction from CONTEXT MENU).
    • Can convert all graphics formats to BMP, ICO.
    • Browse all extracted graphic files in thumbnail mode.
    • View graphic files with program viewer.
    • Delete, rename, delete all extracted files, copy to clipboard, set as wallpaper.
    • Language support (currently AllMedia Grabber has been translated to: English, Deutsch, French, Spanish, Danish, Dutch, Bulgarian, Hungarian, Portugues Br, Greek).
    • Compatibility with operating systems Windows 2000/XP/2003/Vista.

    Download freely here for today only




    Free iPod PSP 3GP Converter

    Sunday, March 16th, 2008

    Well today giveawayoftheday has decided to give you free

    iPod PSP 3GP Converter

    A-one iPod PSP 3GP Video Converter is a powerful and useful program. It is an all-in-one professional mp4 converter software, designed for everyone who wants to enjoy movies on their portable video devices such as iPod, PSP, Cell phone, Xbox, PDA, Pocket PC, PMP. It is able to convert almost all kinds of video files such as rm, divx, xvid, avi, wmv, asf, mpg, mpeg, vob, mov, qt, vcd, svcd to Apple iPod MP4 files, Sony PSP MP4 files, Cell phone 3GP files, X-box MPEG2 files, PMP files, PDA files, SD Video ASF files etc.


    • Supports wmv, asf to 3GP.
    • Supports mov, qt to 3GP.
    • Supports rm, rmvb to 3GP.
    • Supports mpg, mpeg, vob, vcd, svcd to 3GP.
    • Supports avi, divx, xvid to 3GP.
    • Allows you to set the start and end position of source file to convert.
    • Supports batch files conversion.
    • Offers you many predefined profile settings for 3GP video.

    Download here only for today